STUDIOS

An independent game studio building worlds out of pure procedural geometry. Small team, tiny footprint, big dungeons.

GloomDelve

Our first title: a real-time roguelite dungeon crawler. Coming to Steam, and the free demo is out now.

GloomDelve

"Oh, you died? On floor THREE? Marvelous." - the Mad Wizard

A gleeful Mad Wizard flings open his 100-floor dungeon: descend, die, try again. Draft game-breaking power cards, master 9 classes and 8 races, and delve solo, in online co-op, or in local split-screen. Every floor, hero, and horror is 100% procedural. No two runs alike. Try the free demo: the first ten floors, up to and including the Goblin King.

Trailer coming soon
100 procedural floorsRooms, traps, secret rooms, shops and boss arenas, themed deeper as you fall. Seed-share with friends.
Draft a broken buildThe Mad Wizard deals power cards across four rarities: stack them into a walking catastrophe.
9 classes · 8 racesWarrior to Necromancer, Halfling to frost-hound Yukin, each with a signature ability and identity.
Solo & co-opOnline co-op with positional voice chat, or grab a second controller for split-screen couch co-op.
A story in the marginsLore pages assemble the truth about the Prize, and permanently unlock classes, races and more.
Runs on a toasterPure procedural geometry, clean low-poly look. Keyboard, gamepad and touch: every action on all three.
An armored three-delver party battling the Goblin King in his arena The Mad Wizard's power-card draft A crowned caster loosing a firebolt at a distant skeleton First-person fight: a skeleton flinches off the Flamebrand An armored co-op party brawling through the Goblin Market The inventory screen: a fully equipped paper-doll and a stocked backpack with an item comparison pane An armored delver fishing a dungeon pool Local split-screen co-op: the same brawl from both players' views

Contact

Press, business, bug reports, or just to tell us how you died on floor three.

contact@unitstudios.com